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1. Moon material markets - in Market Discussions [original thread]
Hi all, Are there any forum threads where players advertise what moon material they have for buy or sell? I tried looking in the market buy / sell section of the forum but could not find any (the search tool is not the best I have seen). Ideally ...
- by Golden Maze - at 2010.08.01 11:15:00
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2. Looking For Bulk T2 sellers - in Want Ads & Trades [original thread]
Would T2 BPCs be interesting as well?
- by Golden Maze - at 2008.11.20 13:40:00
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3. How many defender missiles to destoy 1 cruise? - in Ships and Modules [original thread]
So having done a little bit of analysis, one rocket launcher equipped with defenders should be able to knock out 2-3 cruise missiles that are fired from a manticore at 100km range? With full skill a cruise can be fired at speed 5325 m/s and fligh...
- by Golden Maze - at 2008.09.17 12:50:00
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4. How many defender missiles to destoy 1 cruise? - in Ships and Modules [original thread]
Is there any information on how many defender missiles are needed to destroy different types of incoming missiles? 1 light = x defenders? 1 heavy = y defenders? 1 cruise = z defenders? How and what skills affects the chances of success, and is t...
- by Golden Maze - at 2008.09.17 12:02:00
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5. Choice in Missions? - in EVE General Discussion [original thread]
Having a common mission board for all players, would have many benefits, the most important one would be to enable a completely dynamic evolution of mission stories. If combined with several outcomes of missions (Not just succeed or fail), it coul...
- by Golden Maze - at 2008.09.10 14:49:00
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6. Scrap metal processing - Isogen - in Science and Industry [original thread]
Hello all, A short question, what loot gives a relatively high amount of Isogen when reprocessing? Any lists or links to useful information on this topic is highly appreciated. Item groups (for example Large hybrid guns) would also help.
- by Golden Maze - at 2008.09.04 11:40:00
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7. Marketing Skill - in Skill Discussions [original thread]
I have also been thinking around have to use the skill, and here is an idea I have not tried yet: I used one of my alts to put a lot of regional buy orders, and then travel around to pick up the goods. Normally I did not pick all up in every go, ...
- by Golden Maze - at 2008.09.03 14:31:00
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8. POS ship manufacturing in 0.0 - in Science and Industry [original thread]
So to finish of this threat: A normal big control tower requires 150 Heavy water and 150 Liquid Ozone per hour. Tower capacity: CPUPower Amarr tower:50005000000 Caldari:75002750000 Gallente:67503750000 Minmatar:60004375000 Large Ship assembly ar...
- by Golden Maze - at 2008.08.25 09:42:00
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9. POS ship manufacturing in 0.0 - in Science and Industry [original thread]
And I forgot, how much extra heavy water and liquid ozone for each power grid /cpu unit. Small ship array CPU 250, Power 100000 MW Medium ship array CPU 500, Power 200000 MW Large ship array CPU 1000, Power 300000 MW
- by Golden Maze - at 2008.08.24 22:17:00
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10. POS ship manufacturing in 0.0 - in Science and Industry [original thread]
Ok, thank you for the help. As a build on question then, what array is needed to manufacture rigs and general t1 equipment?
- by Golden Maze - at 2008.08.24 22:14:00
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11. POS ship manufacturing in 0.0 - in Science and Industry [original thread]
Hello, My corp has a POS in 0.0 space. Me and a mate are thinking about adding a ship manufacturing array, and before doing that I have 3 questions: 1) Is it sufficient with only the manufacturing array (we have not decided small, medium or larg...
- by Golden Maze - at 2008.08.24 22:03:00
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